Jens Mühlstedt
WHEN SOMETHING IS EASY TO USE, IT WAS HARD TO DESIGN.
Genres (3): Learning & Coaching
Decks: 1
Siobhan Nash
MAKE SPACE FOR WHAT MATTERS ... YOU!
Genres (2): Purpose & Priority
Eleanor Tweddell
I HELP YOU FROM NO IDEA, TO TOO MANY IDEAS, TO THE IDEA, TO MAKING THE IDEA HAPPEN
Genres (5): Purpose & Priority
Dr. Evan Raskob
GAME DESIGNER, ACADEMIC RESEARCHER
Genres (1): Social Games
Decks: 2